Showing posts with label negative. Show all posts
Showing posts with label negative. Show all posts
Tuesday, 17 November 2009
playing with materials
i wanted to create a bad sensory space like tolworth roundabout while still using our concepts of hiding spaces and escapes. the tunnel would serve as a hiding place for people to crawl through but the different levels of thread would create obstacles for the user, I wanted to twist the idea of safety and protection by creating a cage, a negative space. it still protects the user but it does so by trapping them within.






Labels:
entrapment,
negative,
safety | free from harm?
Friday, 30 October 2009
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